Bejeweled
Components:
Gemstones of 6 different colors and shapes, score display, controls
for new game or quit, timer.
Skills required / taught: Quick
decision making, pattern recognition
Object: Complete as many patterns as
possible.
About
the Game
The game was initially created by PopCap Games as a web-based Flash
game called Diamond Mine. It was reportedly successful for PopCap—a
company formed in 2000. PopCap created partnerships with established
Internet gaming sites such as Microsoft Zone to host Bejeweled as
well. The name Bejeweled was suggested by Microsoft, who thought
that the original name Diamond Mine was too similar to that of an
existing game, Diamond Mines.
How it Works
The objective of this game is to swap one gem with an adjacent gem
to form a horizontal or vertical chain of three or more gems. Bonus
points are given when more than three identical gems are formed or
two lines of identical gems are formed in one swap. Gems disappear
when chains are formed and gems fall from the top to fill in gaps.
Sometimes chain reactions, called cascades, are triggered, where
chains are formed by the falling gems. Cascades are awarded with
bonus points.
Thought Bubble
Timed and Un-timed variations – variations of bejeweled include both
timed and un-timed versions. Will your game be timed or not?
Special effects – later versions of bejeweled include special gems
which increase multiplier, explode, or clear all gems of a certain
color.
Bonus – Completing enough objectives earns the player bonus points.