Dragon Quest
Components:
Characters and Monsters on background
Skills required / taught: Problem
solving
Object: Obtain a quest, Kill the
monsters, Complete the quest
About
the Game
Dragon Quest, published as Dragon Warrior in North America until the
2005 release of Dragon Quest VIII: Journey of the Cursed King —
which is also the first main series game to be released outside
Japan and North
America, is a series internationally best-selling
console role-playing game (RPG) titles created by Yūji Horii and his
studio, Armor Project, and published by Square Enix (formerly Enix).
Some of these titles have had significant impact on the development
of the console RPGs that is still felt in the industry today
How it Works
The series is known for its lack of change compared to Final
Fantasy. Common elements persist throughout the series and its
spin-off titles: turn-based combat, recurring monsters, and until
recently, text-based menu systems and random encounters in the main
series.
Thought Bubble
Turn based combat – eliminates the need for individual timers, first
person perspective displays just monsters in combat.
Random encounters – allow players to improve their characters
virtually anywhere.
Reoccurring creatures – allows code to be reused if another game is
made later.