Pokémon
Components: Main character, other characters, background, stat blocks, battle menu.
Skills required / taught: Strategy
Object: Collect wild monsters and battle them with others,
compete to win and collect one of each monster in game.


About the Game

Pokémon is a media franchise published by the video game company Nintendo and created by Satoshi Tajiri in 1996. Originally released as a pair of inter-linkable Game Boy role-playing video games, Pokémon has since become the second most successful and lucrative video game-based media franchise in the world, behind only Nintendo's own Mario series.


How it Works
Players of the games are designated as Pokémon Trainers, and the two general goals (in most Pokémon games) for such Trainers are: to complete the Pokédex by collecting all of the available Pokémon species found in the fictional region where that game takes place; and to train a team of powerful Pokémon from those they have caught to compete against teams owned by other Trainers, and eventually become the strongest Trainer, the Pokémon Master.


Thought Bubble
Diverse creatures made unique through stats – A Pokémon’s stats are based on four values, two of which are hidden from the player. A player knows the species of Pokémon and the Pokémon’s level, but unless they work to reverse calculate or measure it in some other way, a player won’t know a Pokémon’s Individual Values (IVs) or Effort Values (EVs). IVs are established when a Pokémon is created and serve to make each one more unique, because of these values a level 20 pikachu might have different stats from another level 20 pikachu, thus making individual creatures more unique. EVs are gained from battling and have established maximum values for each stat and for all EVs gained in total, thus a trainer can have their Pokémon battle certain monsters to help it develop its stats.

Evolution – as certain Pokémon level up or meet other requirements they change into stronger Pokémon.