Track and Field
Components:
Olympians, backgrounds, scores
Skills required / taught: Speed with
controler, accuracy and timing
Object: Run faster, jump higher, throw
farther than your opponent
About
the Game
The arcade version was released in 1983 as an arcade game. The
simple gameplay, based on quick, repeating, button presses set the
basics for sequels and similar games in the genre for the next
decades. The NES version was especially well-received, and
sold well.
How it Works
In the original arcade game, the player uses two "run" buttons (or a
trackball in some early units) and one "action" button to control an
athlete competing in following six events:
* 100 Meter Dash
* Long jump
* Javelin throw
* 110 Meter Hurdles
* Hammer throw
* High jump
In each event, there is a qualifying time or level that the player
must achieve to advance to the next event; failing to qualify (in
one heat for running events or three tries in the other events) ends
the game.
Thought Bubble
What games (outside of computer games) do you enjoy to play? What
hobbies do you enjoy? Anything and everything could be an iPhone
game. Controlling a remote control hellicopter, fishing, baking,
sowing, painting, etc...
Track and Field used one button for each leg of the character. You
could use the iPhone interface to be anything, a steering wheel,
drawing in circles could make the prop spin on an airplane, etc...