Whack-A-Mole
Components:
Moles, ground, score
Skills required / taught: Hand-eye,
quickness
Object: Hit the moles on the head as
they pop up and send them back into their holes. The more moles you
hit in the alloted time, the higher the score.
About
the Game
Whac-A-Mole was invented in 1971 by Aaron Fechter. Fechter went on
to start the entertainment pizza chain Showbiz Pizza Place with a
Kansas businessman named Bob Brock. Their new company bought more
Whac-a-Moles than any other single customer.
How it Works
Got a hefty frustration you want to “whack” out? Your phone is your
tool. Let’s whack some moles (or mentally substitute whomever you
like in their place.)
The “mallet” is, or course, your finger. If you don’t strike a mole
within a certain time or with enough force, it will eventually sink
back into its hole with no score. Gameplay starts out slow enough
for most people to hit all of the moles that rise, it gradually
increases in speed, with each mole spending less time above the hole
and with more moles outside of their holes at the same time. After a
designated time limit, the game ends, regardless of the skill of the
player. The final score is based upon the number of moles struck.
Thought Bubble
What theme would your own version of Whack-A-Mole be based on? (i.e.
political figures, sports figures, celebrities, seasonal etc.)
What graphic elements would you need?
Are sounds would you use?